Discussion: View Thread

Prisoner's Dilemma/Win as Much as You Can

  • 1.  Prisoner's Dilemma/Win as Much as You Can

    Posted 12-15-1998 08:58
    As always, Dutch brings up a good point, i.e. that "the standard for any
    exercise or simulation is to do no harm." I respect his opinion
    immensely and am forever grateful for his contributions.

    However, I think a clarifying/elaborating point might be useful:
    exercise and simulations are tools. In the wrong hands they can do
    great harm but the potential harm lies in use, not the tool itself. A
    hammer can build, but that same hammer can kill - the user determines
    that use.

    As I think about any exercise and especially psychometric instruments,
    I would offer that ANY exercise or simulation has a potential for harm.
    I have seen even the Myers Briggs exercise cause a war veteran to cry in
    a group setting because of what it revealed and said about him. But I
    put that response more on the situational context - the intense
    exercises leading to the moment and the circumstance of the moment -
    more than the instrument. The psychiatrists leading the exercise
    intentionally caused the moment. They went on to debrief the
    situational beautifully. I ran into the man years later and he shared
    that moment was definitely one of Massey's "significant emotional
    events", i.e. caused great change in his value base. (That program was
    transforming in my own life, too.)

    Accordingly, I would emphasize Jimmy Shelton's words "The debrief is
    the key and needs to defuse some of these feelings."

    One of my mentors for organizational development work said, "Behavior
    is real." It follows that when you evoke behavior thru simulations,
    activities, and instruments, they are real. The feelings are real.
    When you evoke feelings, you can't shut them off as if you have some
    sort of psychological faucet.

    Sometimes you want powerful feelings. I will tell you that I once had
    a student tell me during the debrief of the prisoner's dilemma that "it
    is OK to lie in a business setting because you are expected to win." He
    was the ringleader that caused his group to lie. I spoke to him
    yesterday and he told me that the Prisoner's Dilemma, some subsequent
    comments from peers, and reflective thinking subsequently evoked has
    caused him to re-think his position and now he understands lying is not
    proper in a professional setting. He thanked me for the insight. In
    another team building exercise I used the Zin Obelisk, a problem solving
    exercise from the Pfieffer series that I consider to be extremely
    innocuous. However, in this case an executive was pretty boorish and
    competitive. We had 3-5 conversations about the exercise over the
    following weeks. He and his staff report a fairly significant change in
    his behavior. Which was desired.

    Again, Dutch is right on target with his "standard." I would offer a
    supporting standard, that if you do an exercise with a standing team or
    organization, I believe you have an ethical responsibility to FULLY
    deprocess the exercise, i.e. cause and facilitate discussion after the
    exercise. That is why one-shot interventions that use simulations -
    especially powerful ones - border on being unethical; kind of like being
    a hit and run driver.

    If an ethical standard were developed for OD consultants and
    performance coaches, I would like to see wording that recognizes that
    simulations and activities do manipulate people - teams and
    organizations - and that such professionals have an ethical
    responsibility to properly deal with that fact.

    Best wishes to all.

    Ed
    Drive On!


    >>> "Dutch Driver" <Choragus@worldnet.att.net> 12/14 8:58 PM >>>

    > Jimmy Shelton wrote
    > I agree with others that there some very good learnings that can come
    out of
    > these activities and have used and will use again. A couple of
    things to
    > watch for would be the "hard feelings" that may be generated. The
    debrief
    > is the key and needs to be used to defuse some of these feelings.
    Also, I
    > once participated in a session where each participant put up a dollar
    and
    > the "winning" group took all. Although it was only a dollar, it
    seemed to
    > add a little more meaning to the exercise. In fact, I am still
    "ticked" off
    > at the group who won. I don't think I personally would use the real
    money
    > but it was an interesting spin.

    I believe the possibility of long-lasting residual effects that have
    been noted
    by several who have used this exercise drives another nail in its
    coffin.

    I would think the standard for any exercise or simulation is to do no
    harm.