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Can you recommend an exercise / game / simulation on org design or change?

  • 1.  Can you recommend an exercise / game / simulation on org design or change?

    Posted 03-20-2004 18:00
    From: David Ozag dozag84@hotmail.com

    Jean-Claude and others, I also like to use the paper airplane exercise to
    introduce the basic components of project management-identifying a need,
    identifying alternatives, evaluating the alternative, implementing the
    alternatives and follow-up.

    I use the exercise this way. I explain that due to competitive pressures, a
    company (Red Barron, Inc.) has decided to change the design of the proforma
    jet they sell to corporate customers. For the first part of the exercise, I
    break the teams into groups. I give those supplies like, glue, pens,
    staplers, tape, papers, markers etc. I mention that they are free to use
    whatever of the supplies they want. I instruct the teams that they have 20
    minutes to come up with a design for their team and at the end of the 20
    minutes, they will have to make a short presentation to the class and
    explain the features of the their plane. After the presentations, the class
    votes on the best design and I award prizes. Also, this is a great time to
    process some of the socio-techno issues of working in teams, discussing how
    they approached designing their plane. Typically, during this stage of the
    process, the team has not really formed. I usually see each person working
    on his/her design and then, at the end, the team comes together to pick one
    to represent the group. At that point, all, not a lot of discussion about
    the features of the plane are discussed, but usually the plane selected is
    from the person who is most assertive. We discuss why these things occur.

    In the second phase, another 20 minutes, teams must mass produce their
    planes. That is, they must produce as many exact replicates of their
    original plane as they can. At the end of the mass production phase, we
    spend sometime discussing the duality and paradox of efficiency and
    effectiveness and again why the team did not spend time in the first phase
    thinking about and discussing the "costs" associated with using particular
    resources. Having done this exercise many times, I recycle the supplies. Sop
    during this phase of the exercise, I team could very well run out of a
    supply--such as tape or a marker stops working. If that is the case, teams
    need to negotiate with other teams to acquire assets. They even have the
    liberty of "selling" human resources among the teams. Also, at the end of
    this phase, we discuss the pros and cons of the production processes used by
    each team. Finally, to stress the importance of quality control,
    particularly with this product, teams trade their airplanes with other
    teams. I give the other team the original plane and the competitors make the
    decision as to how many exact replicates were produced. Prizes are awarded.


    The third and final stage is the big "fly off." At this point, we talk
    about "vision" and how developing a vision from the beginning could have
    alleviates some of the dysfunctionality the group experienced. The
    overriding decision for each team should have been--does the thing fly? We
    hold two rounds, with the two planes that go the furthest in the first round
    advancing to the finals. Prizes are awarded to the winners and the winning
    plane is retrieved and forever displayed in the hall of fame, which is in my
    office.

    David Ozag
    East Carolina University
    2312 Bate
    Greenville, NC 27858
    252-328-6549
    -----Original Message-----
    From: Management Education and Development Discussion
    [mailto:MG-ED-DV@MAELSTROM.STJOHNS.EDU] On Behalf Of Jean-Claude Provost
    Sent: Wednesday, March 17, 2004 10:48 AM
    To: MG-ED-DV@MAELSTROM.STJOHNS.EDU
    Subject: Re: Can you recommend an exercise / game / simulation on
    organizational design or change?

    Similar simulation , producing "flying Frisbees", first applying a classic
    assembly line workflow,... Followed by a debriefing and the opportunity to
    redesign the work design (usually more team-based, socio-technical) and to
    redo the simulation based on the new work design.
    I could email you the guidelines if you are interested.
    Jean-Claude Provost
    McGill University

    -----Original Message-----
    From: Management Education and Development Discussion
    [mailto:MG-ED-DV@MAELSTROM.STJOHNS.EDU] On Behalf Of deborah nixon
    Sent: March 16, 2004 8:32 PM
    To: MG-ED-DV@MAELSTROM.STJOHNS.EDU
    Subject: Re: Can you recommend an exercise / game / simulation on
    organizational design or change?


    Dear Anne: Just finished one today which I do every term. It always
    provokes great discussion, is complex and the students have fun. It's
    simple to prepare and involves a simulation of a take-over. The org
    manufactures paper airplanes- always fun for them.

    I can fax you the material- only 4 pages.

    deborah

    Deborah Nixon
    University of Toronto/Ryerson University
    704 Windermere Ave
    Toronto Ont M6S 3M1
    Ph: 416-763-6985
    Fax: 416-763-3361



    -----Original Message-----
    From: Management Education and Development Discussion
    [mailto:MG-ED-DV@MAELSTROM.STJOHNS.EDU] On Behalf Of Charles Wankel
    Sent: Tuesday, March 16, 2004 12:14 PM
    To: MG-ED-DV@MAELSTROM.STJOHNS.EDU
    Subject: Can you recommend an exercise / game / simulation on organizational
    design or change?


    From: Anne Tsui Anne.Tsui@asu.edu

    I have a teaching question and hope you can help.  I am looking for an
    exercise/game/simulation on organizational design or change (for
    executive/senior manager MBA students).  Do you know of any?  I would
    appreciate any suggestion you can offer.
     Thanks.
     
    Anne
     Anne.Tsui@asu.edu